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Sto weapon modifiers

WebWeapon mod CrtD is a holdover from the early days, and is notably at a 10:1 ratio over CrtH. Nearly every such addition since has been balanced at a 5:1 ratio (consoles, skills, etc.). … Webin: Ship Weapons, Starship Components Ship weapon Edit Contents 1 Firing arcs 1.1 Broadside 1.2 Autofire and firing priorities 1.3 Spherical damage range 2 Firing cycles 2.1 …

What effects does each Star Trek Online damage type have?

Web1 May 2024 · +20% Epic weapon modifier +40% Tactical Fleet III +7.5% Improved * Training +10% Fleet Coordinator +9.5% Controlled Countermeasurements +10% Emergency Power … Web18 Jan 2024 · 1) Size(in tons): Size is the basis for transport requirements and cost, although there are other modifiers to cost (discussed below) 2) Hit Points: Unit hit points are compared to weapon damage during combat to determine the chance of destruction (the Damage Check). The chance of a weapon destroying a unit is (Weapon Damage / Hit … find that font free https://theproducersstudio.com

Best Weapon Modifiers? : r/sto - Reddit

Web20 Sep 2024 · Tier: 6 Hull modifier: 1.45 Shield modifier: 1.125 Turn rate: 8.5 Impulse modifier: 0.15 Friction/Traction: 0.40 Bonus Power: +10 WPN, +10 AUX, +5 ENG, +5 SHLD Bridge Officers: Cmd Eng/MW, LtC Sci, Lt Tac, Lt Eng, Lt Uni/MW Weapons: 4/4 Device slots: 4 Consoles: Tac 2, Eng 5, Sci 4, Uni 1 Innovation Ship Mechanic Full Suite of Cruiser … Web1 Nov 2024 · If I remember, the base weapon attachments are: phaser - proc to system offline plasma - proc to DoT disruptor - proc to resistance debuff anti-proton - crit severity polaron - proc to power drain tetryon - proc to shield drain However, there are many hybrid types and special types of each and also special modifiers only available through crafting WebCrafted weapons have the advantage of the [Pen] mod and they're easier to get to UR and epic, which goes for all damage types. As for the plasma burn, it's kinda bad. ... Romulan Plasma is actually one of the worst items in all of STO since they sacrifice one modifier for a Proc that does little compared to the cost of the lost modifier. ericsson malaysia sdn. bhd

IDIC: Star Trek Online Damage Calculator Task Force Phoenix

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Sto weapon modifiers

Warp Core - Official Star Trek Online Wiki

Web14 Jan 2014 · While this isn’t relevant for torpedoes, the damage listed for an energy weapon is for a base weapons power level of 50. The formula that governs this is: Damage multiplier = 1 + (Pwr – 50)/50 So at a full 125 weapons power, the weapon will be 2.5x more potent than its item text would indicate. How Damage Boosting Skills Work Web29 Oct 2024 · Hull Modifier: 1.21 Shield Modifier: 0.99 Fore Weapons: 4 Aft Weapons: 3 Device Slots: 2 Bridge Officer Stations: 1x Lt Commander Tactical, 1x Commander Tactical / Miracle Worker, 1x Lt Commander Engineering, 1x Ensign Science, 1x Lieutenant Universal Consoles: 4 Tactical, 4 Engineering, 3 Science, 1 Universal (scales with level) Base Turn …

Sto weapon modifiers

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WebNon-re-engineerable modifiers include: [Amp] (space crafted Shield Arrays) [Arc] (space crafted weapons) [Borg] (ground Omega reputation weapons) [CdrD] (space crafted … http://comatoes.github.io/sto-crit-calc/

Web19 Jan 2024 · (DMG) modifier will give a set damage always (CritD) gives +20% added damage to the weapon which stacks with other items/skills (CritH) adds 2% chance to … WebThis Universal Console can be upgraded using the Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or assorted Universal Tech Upgrades. The …

Web28 May 2010 · In addition to the various shield types, there are also other modifiers that may impact the shield’s performance. These modifiers are: style="font-weight: bold;">Cap – increases the Maximum Capacity by 10%. style="font-weight: bold;">Reg – increases Shield Regeneration by 10%. style="font-weight: bold;">Dis Web0:00 / 27:45 Intro Star Trek Online - The Best Ground Weapons Augmented Dictator Games 7.65K subscribers Subscribe 10K views 1 year ago #StarTrek #StarTrekOnline #STO #StarTrekOnline...

WebSpecial Crafted Modifiers: These modifiers can appear once on crafted Disruptor weapons (space) of Rare quality and higher: [Over]: [Beam] 2.5% Chance: Upgrades your next beam …

WebPersonally, I would suggest using a reputation set weapon for the set bonuses as your primary weapon with a melee, tommy gun, or 116B as secondary for fighting borg. Pick a … ericsson marcus girlfriendWeb10 Dec 2024 · WpnMods: Generic weapon modifier like CrtH, CrtD, KB* and Dot* provide an additional 0.02 BaseDamage increase per modifier, while Dmg, Run and Sonic do not. … ericsson massy adresseWebGround weapon Edit Contents 1 Melee 1.1 Playable weapon types 2 Ranged 2.1 Damage types and bonuses 2.1.1 Phaser 2.1.2 Disruptor 2.1.3 Plasma 2.1.4 Polaron 2.1.5 Tetryon … ericsson managerWebSpecify the number of weapon modifiers you are willing to allocate to [Acc], [CrtD] or [CrtH] and the number of tac console slots available on your ship. Available Weapon Modifiers: Tactical Console Slots: Modify Game Constants [Optional] These settings let you see how things would change if the devs modified the stats of tac consoles. ... find that font appWebAny conventional Warp or Singularity Core will only have one modifier from each of the following categories (some special Cores have more than one): Mk XI+ … ericsson market shareWebThe ‘Standard Issue’ phaser beam arrays and photon torpedo launchers that your initial ship is equipped with are effectively ‘Mk 0′ versions of those weapons. For more information on how Marks figure into damage, see … ericsson massyWeb8 Aug 2024 · Personal Space Traits-. Adaptive Offense 2.7%. 2.7% Critical Chance. Transforms to 9% Critical Severity almost instantly but included it regardless. 23% (2.7%) Starship Traits-. Weapon Emitter Overdrive. Terran Goodbye. 25% Critical Chance. ericsson mattress and pine