Webb15 feb. 2024 · The base chance for critical strikes is 2%, so if you don't use items or food to raise it, scout will bring you up to 3%. Which is only one critical strike every 33 hits. Underwhelming! Fighter on the other hand isn't a game changer, but it is stable damage. 10% more base damage is also a better increase than 1% more base crit. Webb12 juli 2024 · Let’s say your base crit chance is 2%. If you take scout, your crit chance is now 3% (2 * .5 = 1). It does not make your crit chance 52%. In fact, all crit chance bonuses are multiplicative and follow the above …
Crit. Chance - Stardew Valley Wiki
Webb27 okt. 2016 · if you like crits go for the desperado perk in combat it gives your crits a small chance to one hit enemys #3 I Kinda Fail Oct 27, 2016 @ 10:33pm I mean... I guess that's a good change, right? Say your average hit is 100, and the crit is 125. I'd rather hit 125 more commonly than hit 175 uncommonly. #4 DjPufnStuf Oct 27, 2016 @ 10:37pm Webb6 feb. 2024 · As the Lava Katana has 25 crit power, this would result in 60×(3+25/50) bonus damage which would make the final damage 60×(3+25/50)=210 damage. The Desperado Profession would further increase this damage by 2x to 420 in Stardew Valley 1.5 (used to be 3x in Stardew Valley 1.4). How the critical hit chance works is discussed … haiten z
Kritische Chance – Stardew Valley Wiki
Webb9 nov. 2024 · Nov 9, 2024 aquamarine critical hit chance forge DarthPoseidon Newcomer Nov 9, 2024 #1 Forging aquamarine into my weapons (I tried this with Galaxy Sword and Iridium Needle) adds less critical hit chance than expected: the first level adds +2, and the second and third add +3. Comparing to the wiki, this seems to be about half of what it … WebbMonsters seems to have some sort of resistance or stats to crits, or maybe the +50% crit chance is applied on a really low base rate (like 1% + 0.50). It's the latter; as I said, it's multiplicative, not additive. For example, if the base crit chance is 2%, Scout gives a total of 3% (2 x 1.5) not 52% (2 + 50%). Webb18 apr. 2016 · The biggest issue is actually that bonuses to crit chances are multiplicative, rather than additive, so multiplying the naturally low crit chance by the various bonuses still only gives you around a 5-10% chance tops. #1 PeripheralVisionary Apr 18, 2016 @ 4:39pm This isn't even effort. I want CA to really take a stab at it. #2 haitenjp 破損